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Sid Meier’s Civilization V: Prevent
“Civilization” Sid Meyer – There is no more recognizable, revered and beloved brand among adherents of a computer mouse and keyboard. You can not get acquainted with the games of the series at all, try to ignore them in every possible way, prefer them less demanding on the quick wits, composure and internal balance in the first person, arcade or strategy from Electronic Arts (Hello and forgive us, Command & Conquer!), but every new Civilization – like a concert from the fresh round of The Scorpions group. That is, you just begin to think that you can’t surprise you with anything, and the best years of the authors behind, when it immediately flies into the head and for a long time there is an absolutely opposite and enthusiastic thought: “To go crazy – they did it again!”We are more than sure that these words are just perfect for the fifth part of” civilization “. Now we will try to explain – why.
Global changes
What could be better than a strategy in the universe of Civilization? That’s right – only the next successor of the series. It used to seem that the fifth part of the cardinal innovations could not have and could not – the basic principles of the gameplay were honed in the tricue, three -dimensionality was introduced in the fourth chapter and, in fact, everything. Adaptation for a console market named Civilization Revolution And we will not consider the RIMAK of the very first “civilization” for the full -fledged parts of the franchise – these are just developers’ experiments associated with the involvement of an additional audience.
Civilization 5 – Here is one of the determining reasons for our sympathy for a personal computer as a game platform. Such complex, hardcore and at the same time not the most dynamic global strategies should only be here. To begin with, praise Firaxis Games for the desire to keep up with the times. From the point of view of the perfection of technology, the Pyaterochka engine looks great – there is even DirectX 11 support. We do not know directly whether this is so a game that has a huge canvas of the global map and kutza handfuls of units drawn with complete ignoring the concept of “proportionality” in identification elements. The owners of the latest generation video cards will definitely say thanks to the developers for this.
However, manipulations with the modernization of the engine fade against the background of the main gameplay innovation of “civilization”. Remember those quadrangles that a card was divided earlier? So, hurry to forget them. Now hexagons are refueling the situation, they are hexes. Yes, just like that we told you about in a preview on Greed Corp-unless they have the ability to fall as far as the earth is exhausted. Surely some of our readers are now indifferently grunting and shook their shoulders: “Well, hexes, well, quadrangles – what’s the difference?»And meanwhile the difference is very big.
Let’s start with the obvious. A larger number of parties in a unit area are more opportunities for the enemy who will decide to attack. The number of fronts increases, which means the complexity of conducting its personal policy will increase. The developers themselves argue that the transition to hexes is a deliberate and difficult decision, which nevertheless suggested a very long time ago. “Civilization” from this will only become more difficult and interesting, so you should not worry.
As you already understood, changes in the system of measuring the area will affect the battles. There, too, without some reasons, there were no nervous for fans of the series. We dare fans to assure that all improvements are quite rational in nature. Now the logic in contractions will not be an example more. Troops with long -range weapons will be able to deal with even well -equipped soldiers (but born for close combat) without any problems at a distance. That is, from now on the tactics are fair, when the throws of some copies plant their shells between the eyes with uneducated granets, when they will still be far on the approach.
Well, an analogue of the “tank rash” from c&C Civilization 5 It doesn’t work. It is sad, of course, but to collect all the types of troops around you, to plant them in every cage to the maximum and go on the Crusade named after yourself your beloved. Fans can now get handkerchiefs or smelly tomatoes – to whom the temperament allows. And all because the possibility of gathering an unimaginable number of detachments in each hexagon was canceled, thereby forming the thunder -loading “death cells”. Everything will become strictly as in a pharmacy – for each hex one military unit.
Leaders and diplomacy
How critical the innovations indicated above will be, we do not take to predict yet. But Firaxis Games, We are sure he knows his job. And we have a new pack of changes and https://sermonquotes.com/news/?step-by-step-guide-to-making-deposits-with-astropay-at-online-casinos.html additions, which you urgently need to tell you. So, it seems, a religion had to send under a merciless knife. She simply is not here. Here you have one more reason why it is now impossible to organize the Crusades – this concept in the new Civilization, unfortunately, will no longer be. According to the developers themselves, religion made diplomacy of predictable. There is a distinct slope of the game towards pacifism. And the advanced system of interaction between countries eloquently testifies to this.
They do not like hostile upstarts here – they will immediately pacify and build a powerful anti -harvesting union around the newly formed monastery of the fourth Reich. The agreement on peaceful and long -term cooperation with the state, the resources and interests with which you would like to share it would be much more profitable and efficient. Firaxis Games literally preaches the globalization “according to the UN model”.
Multiplayer y Civilization 5 will be. To find out whose power is stronger and who is worthy to occupy the chair of the ruler of the world, it will be possible exclusively on the Internet. Firaxis Games also pays a lot of attention to user modifications. There will also be the ability to download the most you like fashion directly from the game menu. A full -fledged editor, of course, will also be attached.
In any case, lovers to arrange genocide on a planetary scale and subjugate entire nations to themselves the opportunity to act for their own principles will leave their principles, only it will become an order of magnitude more difficult to do this.
Everything related to the visual display of world leaders – the topic, especially developed in Civilization Revolution – found its natural continuation and in the fifth part. Now the heroes will be able to show their hostility or sympathy, using all parts of the body already – the place of portraits will take full -fledged figures in full growth. And their connection with the actually existing prototypes will be traced more clearly – and not only thanks to recognizable “branded” gestures, but also actions, actions and habits. Remember the same Hitler And imagine what this mustachioed racist with the disease was capable of Parkinson – In the game, he, like many other persons known to the world, will manage himself to fully.
Hexes instead of quadrangles, support for Directx 11 and all modern technologies;a clear bias towards diplomacy, but not a military affair;a radically processed combat system – these are the key definitions for Civilization 5. Doubts that it will be the main global strategy for the next few years, we do not have absolutely. And those changes that she underwent should only benefit her-there can be no other way, because the new “civilization” simply has no right to fail.
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